kinesis
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Kinesis - Gives you the ability to move and launch objects.
Vars | |
beam | The special snowflake effect we need to get beams to work |
---|---|
grab_range | Range of the kinesis grab. |
grabbed_atom | Atom we grabbed with kinesis. |
hit_cooldown | The cooldown between us hitting objects with kinesis. |
hit_cooldown_time | Time between us hitting objects with kinesis. |
incapacitated_required | Is incapitated required for us to grab a mob? |
kinesis_catcher | Our mouse movement catcher. |
kinesis_icon | Overlay we add to each grabbed atom. |
mob_stun_time | How long we stun a mob for. |
pre_pixel_x | The pixel_X of whatever we were grabbing before hand. |
pre_pixel_y | The pixel_y of whatever we were grabbing before hand. |
soundloop | The sounds playing while we grabbed an object. |
stat_required | Stat required for us to grab a mob. |
Var Details
beam
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The special snowflake effect we need to get beams to work
grab_range
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Range of the kinesis grab.
grabbed_atom
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Atom we grabbed with kinesis.
hit_cooldown
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The cooldown between us hitting objects with kinesis.
hit_cooldown_time
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Time between us hitting objects with kinesis.
incapacitated_required
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Is incapitated required for us to grab a mob?
kinesis_catcher
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Our mouse movement catcher.
kinesis_icon
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Overlay we add to each grabbed atom.
mob_stun_time
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How long we stun a mob for.
pre_pixel_x
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The pixel_X of whatever we were grabbing before hand.
pre_pixel_y
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The pixel_y of whatever we were grabbing before hand.
soundloop
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The sounds playing while we grabbed an object.
stat_required
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Stat required for us to grab a mob.