Painter Datum

Contains variables for updating holder
, as well as procs for choosing a colour and painting an atom.
The parent_painter
argument is REQUIRED when spawning this in order to link the datum to an /obj/item/painter.
Vars | |
holder | The parent /obj/item/painter which this datum is linked to. |
---|---|
module_desc | Desc of the holder when using this module. |
module_name | Name of the holder when using this module. |
module_state | Icon and Item state of the holder when using this module. |
paint_setting | The current colour or icon state setting. |
Procs | |
paint_atom | Contains code to apply the paint_setting variable onto the target atom. |
pick_color | Contains code to choose a new colour or icon state for the paint_setting variable. |
Var Details
holder

The parent /obj/item/painter which this datum is linked to.
module_desc

Desc of the holder
when using this module.
module_name

Name of the holder
when using this module.
module_state

Icon and Item state of the holder
when using this module.
paint_setting

The current colour or icon state setting.
Proc Details
paint_atom
Contains code to apply the paint_setting
variable onto the target atom.
Called by afterattack()
on the holder
object.
pick_color
Contains code to choose a new colour or icon state for the paint_setting
variable.
Called by attack_self()
on the holder
object.