antag_mix_gamemode_configuration

Vars | |
budget_multiplier | Antag mix budget multiplied. By default it's 1 - so budged is calculated without any modifications |
---|---|
max_antag_fraction | Max antag fraction defines the percent of antags relatively to ready players. Must be value between 0 and 1. 0 means that no antags can be present, 1 - all players can be antags. |
params_by_scenario | Assoc list of antag scenario config tag -> list of parameters of this scenarios |
Var Details
budget_multiplier

Antag mix budget multiplied. By default it's 1 - so budged is calculated without any modifications
max_antag_fraction

Max antag fraction defines the percent of antags relatively to ready players. Must be value between 0 and 1. 0 means that no antags can be present, 1 - all players can be antags.
params_by_scenario

Assoc list of antag scenario config tag -> list of parameters of this scenarios