pixel_shift
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Vars | |
is_shifted | Whether the mob is pixel shifted or not |
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passthroughable | Takes the four cardinal direction defines. Any atoms moving into this atom's tile will be allowed to from the added directions. |
shifting | If we are in the shifting setting. |
Var Details
is_shifted
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Whether the mob is pixel shifted or not
passthroughable
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Takes the four cardinal direction defines. Any atoms moving into this atom's tile will be allowed to from the added directions.
shifting
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If we are in the shifting setting.